Project Xanadu

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pages: 223 words: 52,808

Intertwingled: The Work and Influence of Ted Nelson (History of Computing) by Douglas R. Dechow

3D printing, Apple II, Bill Duvall, Brewster Kahle, Buckminster Fuller, Claude Shannon: information theory, cognitive dissonance, computer age, Computer Lib, conceptual framework, Douglas Engelbart, Douglas Engelbart, Dynabook, Edward Snowden, game design, HyperCard, hypertext link, Ian Bogost, information retrieval, Internet Archive, Ivan Sutherland, Jaron Lanier, knowledge worker, linked data, Marc Andreessen, Marshall McLuhan, Menlo Park, Mother of all demos, pre–internet, Project Xanadu, RAND corporation, semantic web, Silicon Valley, software studies, Steve Jobs, Steve Wozniak, Stewart Brand, Ted Nelson, TED Talk, The Home Computer Revolution, the medium is the message, Vannevar Bush, Wall-E, Whole Earth Catalog

US Patent 08/961,570, application dated 30 Oct 1997 Nelson TH (2001) Ted Nelson at ACM hypertext 2001 Streamed video. http://​vimeo.​com/​15593138 Nelson TH (2001) Interactive connection, viewing and maneuvering system for complex data. http://​www.​google.​com/​patents/​US6262736. US Patent application 09/530,857, application dated 15 Nov 1998 Nelson TH (2001) The future of information (scanned). May 4. http://​web.​archive.​org/​web/​20010504071817/​http://​www.​xanadu.​com.​au/​ted/​INFUTscans/​INFUTscans.​html Nelson TH (2001) Xanadu technologies – an introduction, 4 October.” http://​xanadu.​com/​tech/​ (A Joint Disclosure by Udanax.com and Project Xanadu as of August 23, 1999 to accompany our presentation at the O’Reilly Open Source Conference. … [Updated to reflect what was actually said at the meeting, with clarifications of the illustrations that were shown.

“Cleanup” of Draft dated 14 Oct. 1998 available under the title, “Transcopyright: Pre-Permission for Virtual Republishing” at: http://​www.​xanadu.​com.​au/​ted/​transcopyright/​transcopy.​html Nelson TH (1998) What’s on my mind. In: Invited talk at the first wearable computer conference. Fairfax VA. http://​xanadu.​com.​au/​ted/​zigzag/​xybrap.​html. Written version of paper delivered to first Wearable computer conference Nelson TH (1998) Xanadu ZigZag hyperstructure kit: ZigZag commands for version 0.49. http://​www.​xanadu.​com/​zigzag/​zzDirex.​html. “System designed by Ted Nelson, programmed by Andrew Pam.

Anna Leahy provided editing for those talks. Douglas R. Dechow Daniele C. Struppa Orange, CA February 7, 2015 Contents Part I Artistic Contributions 1 The Computer Age Ed Subitzky 2 Odes to Ted Nelson Ben Shneiderman Part II Peer Histories 3 The Two-Eyed Man Alan Kay 4 Ted Nelson’s Xanadu Ken Knowlton 5 Hanging Out with Ted Nelson Brewster Kahle 6 Riffing on Ted Nelson—Hypermind Peter Schmideg and Laurie Spiegel 7 Intertwingled Inspiration Andrew Pam 8 An Advanced Book for Beginners Dick Heiser Part III Hypertext and Ted Nelson-Influenced Research 9 The Importance of Ted’s Vision Belinda Barnet 10 Data, Metadata, and Ted Christine L.


pages: 193 words: 19,478

Memory Machines: The Evolution of Hypertext by Belinda Barnet

augmented reality, Benoit Mandelbrot, Bill Duvall, British Empire, Buckminster Fuller, Charles Babbage, Claude Shannon: information theory, collateralized debt obligation, computer age, Computer Lib, conceptual framework, Douglas Engelbart, Douglas Engelbart, game design, hiring and firing, Howard Rheingold, HyperCard, hypertext link, Ian Bogost, information retrieval, Internet Archive, John Markoff, linked data, mandelbrot fractal, Marshall McLuhan, Menlo Park, nonsequential writing, Norbert Wiener, Project Xanadu, publish or perish, Robert Metcalfe, semantic web, seminal paper, Steve Jobs, Stewart Brand, technoutopianism, Ted Nelson, the scientific method, Vannevar Bush, wikimedia commons

Apple presented HyperCard with much pomp and ceremony, but it was met with an undertone of disdain (as Joyce recalls it); the feeling was ‘we all knew systems that had a good deal more functionality, like FRESS, and we sort of resented being told, “here’s hypertext”’ (Joyce 2011a). Ted Nelson also presented a paper on Xanadu (‘All for One and One for All’) and Janet Walker presented a paper on the Document Examiner. ‘It was fabulous,’ recalls Joyce, ‘the whole hypertext world discovered one another’ (Joyce 2011a). The demos at Hypertext ’87 were literally at the center of the conference. One big room, lots of big systems, systems we’d been reading about for years but that you’d never actually seen before. There in one room: Ted Nelson’s Xanadu, Engelbart’s NLS/Augment, Walker’s Symbolics Document Explorer, Joyce and Bolter with Storyspace, [Bernstein’s] Hypergate, Meyrowitz and Landow and Yankelovich and van Dam with Intermedia.

Paisley and Butler (cited in Smith 1991, 262) have noted that ‘scientists and technologists are guided by “images of potentiality” – the untested theories, unanswered questions and unbuilt devices that they view as their agenda for five years, ten years, and longer.’ Memex has never been built, but like Ted Nelson’s Xanadu, it has become an image of potentiality for hypertext. It has also had a formative role in information science. The social and cultural influence of Bush’s inventions is well known, and his political role in the development of the atomic bomb is also well known. Bush was a very successful engineer who registered hundreds of patents and managed the development of weapons systems during World War II.1 What is not so well known is the way that Memex came about as a result of both Bush’s earlier work with analogue computing machines and his understanding of the mechanism of associative memory.

His team, however, became disillusioned with the vision and the new direction, and some of them migrated to PARC. However you slice it, NLS was no longer in serious use by the mid-1970s. The ideas, however, migrated to PARC and influenced all future hypertext systems. The premature death of a technical project like this is not uncommon. We will see it again in Ted Nelson’s legendary project, Xanadu, and we saw it in Memex’s failure to translate into technical vision. These visionary systems failed at different times and for different reasons, and we have inherited different aspects of their techniques, ideas and designs. But the charge of failure qua realization of technical vision, however partial or incomplete, 64 Memory Machines recurs as a motif in the evolution of hypertext, as does the dream of a perfect archive for human knowledge.


pages: 165 words: 50,798

Intertwingled: Information Changes Everything by Peter Morville

A Pattern Language, Airbnb, Albert Einstein, Arthur Eddington, augmented reality, Bernie Madoff, bike sharing, Black Swan, business process, Cass Sunstein, cognitive dissonance, collective bargaining, Computer Lib, disinformation, disruptive innovation, folksonomy, holacracy, index card, information retrieval, Internet of things, Isaac Newton, iterative process, Jane Jacobs, Jeff Hawkins, John Markoff, Kanban, Lean Startup, Lyft, messenger bag, minimum viable product, Mother of all demos, Nelson Mandela, Paul Graham, peer-to-peer, Project Xanadu, quantum entanglement, RFID, Richard Thaler, ride hailing / ride sharing, Schrödinger's Cat, self-driving car, semantic web, sharing economy, Silicon Valley, Silicon Valley startup, single source of truth, source of truth, Steve Jobs, Stewart Brand, systems thinking, Ted Nelson, the Cathedral and the Bazaar, The Death and Life of Great American Cities, the scientific method, The Wisdom of Crowds, theory of mind, uber lyft, urban planning, urban sprawl, Vannevar Bush, vertical integration, zero-sum game

lxii A “black swan” is a pivotal event that’s hard to predict or imagine in advance. Nassim Taleb popularized the term in his book, The Black Swan (2007). lxiii Soon Love Soon by Vienna Teng. lxiv Cataloging the World by Alex Wright (2014). lxv As We May Think by Vannevar Bush (1945). lxvi Project Xanadu by Ted Nelson, http://www.xanadu.com. lxvii A Research Center for Augmenting Human Intellect by Doug Englebart (1968). lxviii Englebart’s violin was a chorded keyboard designed to be used in concert with a traditional typewriter keyboard and a mouse. lxix The Design of Browsing and Berrypicking Techniques by Marcia J.

In 1934, Paul Otlet envisioned a scholar’s workstation that turned millions of 3 x 5 index cards into a web of knowledge by using a new kind of relationship known as the “Link.”lxiv In 1945, Vannevar Bush imagined the memex, a machine that enabled its users to share an associative “web of trails.”lxv In the early 60s, Ted Nelson coined “hypertext” and set out to build Xanadu, a non-sequential writing system with visible, clickable, unbreakable, bi-directional hyperlinks. lxvi Figure 3-1. Ted Nelson’s Xanalogical Structure. In 1968, Doug Englebart “real-ized” these dreams by showing hypertext (and most elements of modern computing) in “the mother of all demos.”lxvii Through the 70s and 80s, dozens of protocols and networks were made and merged, and in 1991, Tim Berners-Lee launched the World Wide Web as a public service on the Internet.

In all the dreams of hypertext, from Otlet and Bush to Nelson and Englebart, users were able to build and explore shared trails, but that’s not the realized model. In HTML, authors create one-way links inside the file. This simple, modular approach helped the Web to spread like wildfire, yet it also ruled out core features of earlier visions. Ted Nelson imagined a vertically integrated system that managed everything from code and interface to copyright and micropayment. Xanadu’s transpointing windows would support bidirectional links, transclusion, and side-by-side comparison. It would elevate the work of scholars and advance Doug Englebart’s dream to augment human intellect, so we might understand and resolve the world’s seemingly insoluble problems.


Possiplex by Ted Nelson

Any sufficiently advanced technology is indistinguishable from magic, Bill Duvall, Brewster Kahle, Buckminster Fuller, Computer Lib, cuban missile crisis, Donald Knuth, Douglas Engelbart, Douglas Engelbart, Dr. Strangelove, Herman Kahn, HyperCard, Ivan Sutherland, Jaron Lanier, John Markoff, Kevin Kelly, Marc Andreessen, Marshall McLuhan, Murray Gell-Mann, nonsequential writing, pattern recognition, post-work, Project Xanadu, RAND corporation, reality distortion field, semantic web, Silicon Valley, Steve Jobs, Stewart Brand, Ted Nelson, Thomas Kuhn: the structure of scientific revolutions, Vannevar Bush, Zimmermann PGP

an autobiography of Ted Nelson POSSIPLEX • Movies, Intellect, Creative Control, My Computer Life and the Fight for Civilization First edition, 2010 POSSIPLEX: Movies, Intellect, Creative Control, My Computer Life and the Fight for Civilization, © 2010 Theodor Holm Nelson. All rights reserved. INTELLECTUAL PROPERTY NOTICES: The following are current trademarks of Project Xanadu, either registered or claimed: Xanadu® hypertext; XanaduSpace™; the Eternal-Flaming-X™ symbol ZigZag® database and software mechanisms; the Zigfinity™ symbol; Illusium™ multidimensional viewdata-- “The stuff that dreams are made of™”. UltiDimensional™ viewing. Transcopyright™ permission doctrine, content delivery and sale method.

Here is what he wrote in Weaving the Web (1999)— “Ted Nelson, a professional visionary,1 wrote in 1965 of "Literary 2 Machines," computers that would enable people to write and publish in a new, nonlinear format, which he called hypertext.3 Hypertext was "nonsequential" text, in which a reader was not constrained to read in any particular order, but could follow links and delve into the original document from a short quotation.4 Ted described a 5 6 7 futuristic project, Xanadu[® ], in which all the world's information could be published in hypertext. For example, if you were reading this book in hypertext, you would be able to follow a link from my reference to Xanadu to further details of that project. In Ted's vision, every quotation would have been a link8 back to its source, 9 allowing original authors to be compensated by a very small amount each time the quotation was read10.


pages: 472 words: 117,093

Machine, Platform, Crowd: Harnessing Our Digital Future by Andrew McAfee, Erik Brynjolfsson

"World Economic Forum" Davos, 3D printing, additive manufacturing, AI winter, Airbnb, airline deregulation, airport security, Albert Einstein, algorithmic bias, AlphaGo, Amazon Mechanical Turk, Amazon Web Services, Andy Rubin, AOL-Time Warner, artificial general intelligence, asset light, augmented reality, autism spectrum disorder, autonomous vehicles, backpropagation, backtesting, barriers to entry, behavioural economics, bitcoin, blockchain, blood diamond, British Empire, business cycle, business process, carbon footprint, Cass Sunstein, centralized clearinghouse, Chris Urmson, cloud computing, cognitive bias, commoditize, complexity theory, computer age, creative destruction, CRISPR, crony capitalism, crowdsourcing, cryptocurrency, Daniel Kahneman / Amos Tversky, data science, Dean Kamen, deep learning, DeepMind, Demis Hassabis, discovery of DNA, disintermediation, disruptive innovation, distributed ledger, double helix, driverless car, Elon Musk, en.wikipedia.org, Erik Brynjolfsson, Ethereum, ethereum blockchain, everywhere but in the productivity statistics, Evgeny Morozov, fake news, family office, fiat currency, financial innovation, general purpose technology, Geoffrey Hinton, George Akerlof, global supply chain, Great Leap Forward, Gregor Mendel, Hernando de Soto, hive mind, independent contractor, information asymmetry, Internet of things, inventory management, iterative process, Jean Tirole, Jeff Bezos, Jim Simons, jimmy wales, John Markoff, joint-stock company, Joseph Schumpeter, Kickstarter, Kiva Systems, law of one price, longitudinal study, low interest rates, Lyft, Machine translation of "The spirit is willing, but the flesh is weak." to Russian and back, Marc Andreessen, Marc Benioff, Mark Zuckerberg, meta-analysis, Mitch Kapor, moral hazard, multi-sided market, Mustafa Suleyman, Myron Scholes, natural language processing, Network effects, new economy, Norbert Wiener, Oculus Rift, PageRank, pattern recognition, peer-to-peer lending, performance metric, plutocrats, precision agriculture, prediction markets, pre–internet, price stability, principal–agent problem, Project Xanadu, radical decentralization, Ray Kurzweil, Renaissance Technologies, Richard Stallman, ride hailing / ride sharing, risk tolerance, Robert Solow, Ronald Coase, Salesforce, Satoshi Nakamoto, Second Machine Age, self-driving car, sharing economy, Silicon Valley, Skype, slashdot, smart contracts, Snapchat, speech recognition, statistical model, Steve Ballmer, Steve Jobs, Steven Pinker, supply-chain management, synthetic biology, tacit knowledge, TaskRabbit, Ted Nelson, TED Talk, the Cathedral and the Bazaar, The Market for Lemons, The Nature of the Firm, the strength of weak ties, Thomas Davenport, Thomas L Friedman, too big to fail, transaction costs, transportation-network company, traveling salesman, Travis Kalanick, Two Sigma, two-sided market, Tyler Cowen, Uber and Lyft, Uber for X, uber lyft, ubercab, Vitalik Buterin, warehouse robotics, Watson beat the top human players on Jeopardy!, winner-take-all economy, yield management, zero day

The web was born in 1989 when Tim Berners-Lee developed a set of protocols that allowed pieces of online content like text and pictures to link to each other, putting in practice the visions of hypertext first described by science and engineering polymath Vannevar Bush in 1945 (theoretically using microfilm) and computer visionary Ted Nelson, whose Project Xanadu never quite took off. The web rapidly turned the Internet from a text-only network into one that could handle pictures, sounds, and other media. This multimedia wonder, so much richer and easier to navigate than anything before, entered the mainstream in 1994 when Netscape released the first commercial web browser, named Navigator.

., 252–75 overall evaluation criterion, 51 Overstock.com, 290 Owen, Ivan, 273, 274 Owen, Jennifer, 274n ownership, contracts and, 314–15 Page, Larry, 233 PageRank, 233 Pahlka, Jennifer, 163 Painting Fool, The, 117 Papa John’s Pizza, 286 Papert, Seymour, 73 “Paperwork Mine,” 32 Paris, France, terrorist attack (2015), 55 Parker, Geoffrey, 148 parole, 39–40 Parse.ly, 10 Paulos, John Allen, 233 payments platforms, 171–74 peer reviews, 208–10 peer-to-peer lending, 263 peer-to-peer platforms, 144–45, 298 Peloton, 177n Penthouse magazine, 132 People Express, 181n, 182 Perceptron, 72–74 Perceptrons: An Introduction to Computational Geometry (Minsky and Papert), 73 perishing/perishable inventory and O2O platforms, 186 and revenue management, 181–84 risks in managing, 180–81 personal drones, 98 perspectives, differing, 258–59 persuasion, 322 per-transaction fees, 172–73 Pew Research Center, 18 p53 protein, 116–17 photography, 131 physical environments, experimentation in development of, 62–63 Pindyck, Robert, 196n Pinker, Steven, 68n piracy, of recorded music, 144–45 Plaice, Sean, 184 plastics, transition from molds to 3D printing, 104–7 Platform Revolution (Parker, Van Alstyne, and Choudary), 148 platforms; See also specific platforms business advantages of, 205–11 characteristics of successful, 168–74 competition between, 166–68 and complements, 151–68 connecting online and offline experience, 177–98; See also O2O (online to offline) platforms consumer loyalty and, 210–11 defined, 14, 137 diffusion of, 205 economics of “free, perfect, instant” information goods, 135–37 effect on incumbents, 137–48, 200–204 elasticity of demand, 216–18 future of companies based on, 319–20 importance of being open, 163–65; See also open platforms and information asymmetries, 206–10 limits to disruption of incumbents, 221–24 multisided markets, 217–18 music industry disruption, 143–48 network effect, 140–42 for nondigital goods/services, 178–85; See also O2O (online to offline) platforms and perishing inventory, 180–81 preference for lower prices by, 211–21 pricing elasticities, 212–13 product as counterpart to, 15 and product maker prices, 220–21 proliferation of, 142–48 replacement of assets with, 6–10 for revenue management, 181–84 supply/demand curves and, 153–57 and unbundling, 145–48 user experience as strategic element, 169–74 Playboy magazine, 133 Pliny the Elder, 246 Polanyi, Michael, 3 Polanyi’s Paradox and AlphaGo, 4 defined, 3 and difficulty of comparing human judgment to mathematical models, 42 and failure of symbolic machine learning, 71–72 and machine language, 82 and problems with centrally planned economies, 236 and System 1/System 2 relationship, 45 Postmates, 173, 184–85, 205 Postmates Plus Unlimited, 185 Postrel, Virginia, 90 Pratt, Gil, 94–95, 97, 103–4 prediction data-driven, 59–60 experimentation and, 61–63 statistical vs. clinical, 41 “superforecasters” and, 60–61 prediction markets, 237–39 premium brands, 210–11 presidential elections, 48–51 Priceline, 61–62, 223–24 price/pricing data-driven, 47; See also revenue management demand curves and, 154 elasticities, 212–13 loss of traditional companies’ power over, 210–11 in market economies, 237 and prediction markets, 238–39 product makers and platform prices, 220 supply curves and, 154–56 in two-sided networks, 213–16 Principia Mathematica (Whitehead and Russell), 69 print media, ad revenue and, 130, 132, 139 production costs, markets vs. companies, 313–14 productivity, 16 products as counterpart to platforms, 15 loss of profits to platform providers, 202–4 pairing free apps with, 163 platforms’ effect on, 200–225 threats from platform prices, 220–21 profitability Apple, 204 excessive use of revenue management and, 184 programming, origins of, 66–67 Project Dreamcatcher, 114 Project Xanadu, 33 proof of work, 282, 284, 286–87 prose, AI-generated, 121 Proserpio, Davide, 223 Prosper, 263 protein p53, 116–17 public service, 162–63 Pullman, David, 131 Pullum, Geoffrey, 84 quantitative investing firms (quants), 266–70 Quantopian, 267–70 Quinn, Kevin, 40–41 race cars, automated design for, 114–16 racism, 40, 51–52, 209–10 radio stations as complements to recorded music, 148 in late 1990s, 130 revenue declines (2000–2010), 135 Ramos, Ismael, 12 Raspbian, 244 rationalization, 45 Raymond, Eric, 259 real-options pricing, 196 reasoning, See System 1/System 2 reasoning rebundling, 146–47 recommendations, e-commerce, 47 recorded music industry in late 1990s, 130–31 declining sales (1999-2015), 134, 143 disruption by platforms, 143–48 Recording Industry Association of America (RIAA), 144 redlining, 46–47 Redmond, Michael, 2 reengineering, business process, 32–35 Reengineering the Corporation (Hammer and Champy), 32, 34–35, 37 regulation financial services, 202 Uber, 201–2, 208 Reichman, Shachar, 39 reinforcement learning, 77, 80 Renaissance Technologies, 266, 267 Rent the Runway, 186–88 Replicator 2 (3D printer), 273 reputational systems, 209–10 research and development (R&D), crowd-assisted, 11 Research in Motion (RIM), 168 residual rights of control, 315–18 “Resolution of the Bitcoin Experiment, The” (Hearn), 306 resource utilization rate, 196–97 restaurants, robotics in, 87–89, 93–94 retail; See also e-commerce MUEs and, 62–63 Stripe and, 171–74 retail warehouses, robotics in, 102–3 Rethinking the MBA: Business Education at a Crossroads (Datar, Garvin, and Cullen), 37 revenue, defined, 212 revenue management defined, 47 downsides of, 184–85 O2O platforms and, 193 platforms for, 181–84 platform user experience and, 211 problems with, 183–84 Rent the Runway and, 187 revenue-maximizing price, 212–13 revenue opportunities, as benefit of open platforms, 164 revenue sharing, Spotify, 147 reviews, online, 208–10 Ricardo, David, 279 ride services, See BlaBlaCar; Lyft; Uber ride-sharing, 196–97, 201 Rio Tinto, 100 Robohand, 274 robotics, 87–108 conditions for rapid expansion of, 94–98 DANCE elements, 95–98 for dull, dirty, dangerous, dear work, 99–101 future developments, 104–7 humans and, 101–4 in restaurant industry, 87–89 3D printing, 105–7 Rocky Mountain News, 132 Romney, Mitt, 48, 49 Roosevelt, Teddy, 23 Rosenblatt, Frank, 72, 73 Rovio, 159n Roy, Deb, 122 Rubin, Andy, 166 Ruger, Ted, 40–41 rule-based artificial intelligence, 69–72, 81, 84 Russell, Bertrand, 69 Sagalyn, Raphael, 293n Saloner, Garth, 141n Samsung and Android, 166 and Linux, 241, 244 sales and earnings deterioration, 203–4 San Francisco, California Airbnb in, 9 Craigslist in, 138 Eatsa in, 87 Napster case, 144 Postmates in, 185 Uber in, 201 Sanger, Larry, 246–48 Sato, Kaz, 80 Satoshi Nakamoto Institute, 304 scaling, cloud and, 195–96 Schiller, Phil, 152 Schumpeter, Joseph, 129, 264, 279, 330 Scott, Brian, 101–2 second machine age origins of, 16 phase one, 16 phase two, 17–18 secular trends, 93 security lanes, automated, 89 Sedol, Lee, 5–6 self-checkout kiosks, 90 self-driving automobiles, 17, 81–82 self-justification, 45 self-organization, 244 self-selection, 91–92 self-service, at McDonald’s, 92 self-teaching machines, 17 Seychelles Trading Company, 291 Shanghai Tower, 118 Shapiro, Carl, 141n Shaw, David, 266 Shaw, J.


pages: 510 words: 120,048

Who Owns the Future? by Jaron Lanier

3D printing, 4chan, Abraham Maslow, Affordable Care Act / Obamacare, Airbnb, augmented reality, automated trading system, barriers to entry, bitcoin, Black Monday: stock market crash in 1987, book scanning, book value, Burning Man, call centre, carbon credits, carbon footprint, cloud computing, commoditize, company town, computer age, Computer Lib, crowdsourcing, data science, David Brooks, David Graeber, delayed gratification, digital capitalism, digital Maoism, digital rights, Douglas Engelbart, en.wikipedia.org, Everything should be made as simple as possible, facts on the ground, Filter Bubble, financial deregulation, Fractional reserve banking, Francis Fukuyama: the end of history, Garrett Hardin, George Akerlof, global supply chain, global village, Haight Ashbury, hive mind, if you build it, they will come, income inequality, informal economy, information asymmetry, invisible hand, Ivan Sutherland, Jaron Lanier, Jeff Bezos, job automation, John Markoff, John Perry Barlow, Kevin Kelly, Khan Academy, Kickstarter, Kodak vs Instagram, life extension, Long Term Capital Management, machine translation, Marc Andreessen, Mark Zuckerberg, meta-analysis, Metcalfe’s law, moral hazard, mutually assured destruction, Neal Stephenson, Network effects, new economy, Norbert Wiener, obamacare, off-the-grid, packet switching, Panopticon Jeremy Bentham, Peter Thiel, place-making, plutocrats, Ponzi scheme, post-oil, pre–internet, Project Xanadu, race to the bottom, Ray Kurzweil, rent-seeking, reversible computing, Richard Feynman, Ronald Reagan, scientific worldview, self-driving car, side project, Silicon Valley, Silicon Valley ideology, Silicon Valley startup, Skype, smart meter, stem cell, Steve Jobs, Steve Wozniak, Stewart Brand, synthetic biology, tech billionaire, technological determinism, Ted Nelson, The Market for Lemons, Thomas Malthus, too big to fail, Tragedy of the Commons, trickle-down economics, Turing test, Vannevar Bush, WikiLeaks, zero-sum game

They sometimes lived in a house here or there, or vagabonded about. They broke up and reconciled repeatedly, and were perpetually on the verge of presenting the ultimate software project, Xanadu, in some formulation, which would have been remembered as the first implementation of the Web, or perhaps even the Internet itself. To be clear, the key technical insight that allowed networking to become decentralized and scale was packet switching, and that insight did not arise from Ted Nelson or the Xanadu project. Instead it arose just a little later than Ted’s earliest work, from the very different world of elite universities, government labs, and military research funding.


pages: 239 words: 80,319

Lurking: How a Person Became a User by Joanne McNeil

"World Economic Forum" Davos, 4chan, A Declaration of the Independence of Cyberspace, Ada Lovelace, Adam Curtis, Airbnb, AltaVista, Amazon Mechanical Turk, Andy Rubin, benefit corporation, Big Tech, Black Lives Matter, Burning Man, Cambridge Analytica, Chelsea Manning, Chris Wanstrath, citation needed, cloud computing, context collapse, crowdsourcing, data science, deal flow, decentralized internet, delayed gratification, dematerialisation, disinformation, don't be evil, Donald Trump, drone strike, Edward Snowden, Elon Musk, eternal september, fake news, feminist movement, Firefox, gentrification, Google Earth, Google Glasses, Google Hangouts, green new deal, helicopter parent, holacracy, Internet Archive, invention of the telephone, Jeff Bezos, jimmy wales, John Perry Barlow, Jon Ronson, Julie Ann Horvath, Kim Stanley Robinson, l'esprit de l'escalier, Marc Andreessen, Mark Zuckerberg, Marshall McLuhan, Max Levchin, means of production, Menlo Park, Mondo 2000, moral panic, move fast and break things, Neal Stephenson, Network effects, packet switching, PageRank, pre–internet, profit motive, Project Xanadu, QAnon, real-name policy, recommendation engine, Salesforce, Saturday Night Live, Sheryl Sandberg, Shoshana Zuboff, Silicon Valley, slashdot, Snapchat, social graph, Social Justice Warrior, Stephen Hawking, Steve Jobs, Steven Levy, Stewart Brand, subscription business, surveillance capitalism, tech worker, techlash, technoutopianism, Ted Nelson, TED Talk, Tim Cook: Apple, trade route, Turing complete, Wayback Machine, We are the 99%, web application, white flight, Whole Earth Catalog, you are the product

Another stunning work is Why’s (Poignant) Guide to Ruby, a poetic, transgressive, and strange online document, with illustrations and recursive humor, that also happens to be one of the first guides to the Ruby programming language. The author, who was known as Why the Lucky Stiff, or “_why,” had a restless Pynchonian humor (and disappeared from public life, like him). Other work just never materialized, like Ted Nelson’s impossible dream of Project Xanadu, a goal since 1960 for universal electronic publishing with version control and unbreakable links—hypertext vaporware, which lives in the hearts of many internet old-timers, like Alejandro Jodorowsky’s unrealized film of Dune. Unfocused internet-hating in culture writing happened alongside uncritical, even fanboyish reporting on the tech industry that appeared in business sections.


Free as in Freedom by Sam Williams

Asperger Syndrome, cognitive dissonance, commoditize, Compatible Time-Sharing System, Debian, Douglas Engelbart, East Village, Eben Moglen, Free Software Foundation, Guido van Rossum, Hacker Ethic, informal economy, Isaac Newton, John Conway, John Gilmore, John Markoff, Ken Thompson, Larry Wall, machine readable, Marc Andreessen, Maui Hawaii, Multics, Murray Gell-Mann, PalmPilot, profit motive, Project Xanadu, Richard Stallman, Silicon Valley, slashdot, software patent, Steven Levy, Ted Nelson, the Cathedral and the Bazaar, urban renewal, VA Linux, Y2K

As an author, I was willing to let other people amend my work just so long as my name always got top billing. Besides, it might even be interesting to watch the book evolve. I pictured later editions looking much like online versions of the Talmud, my original text in a central column surrounded by illuminating, third-party commentary in the margins. My idea drew inspiration from Project Xanadu (http://www.xanadu.com/), the legendary software concept originally conceived by Ted Nelson in 1960. During the O'Reilly Open Source Conference in 1999, I had seen the first demonstration of the project's open source offshoot Udanax and had been wowed by the result. In one demonstration sequence, Udanax displayed a parent document and a derivative work in a similar two-column, plain-text format.


pages: 615 words: 168,775

Troublemakers: Silicon Valley's Coming of Age by Leslie Berlin

AltaVista, Apple II, Arthur D. Levinson, Asilomar, Asilomar Conference on Recombinant DNA, Bear Stearns, beat the dealer, Bill Atkinson, Bill Gates: Altair 8800, Bob Noyce, book value, Byte Shop, Charles Babbage, Clayton Christensen, cloud computing, computer age, Computer Lib, discovery of DNA, Do you want to sell sugared water for the rest of your life?, don't be evil, Donald Knuth, double helix, Douglas Engelbart, Douglas Engelbart, Dynabook, Edward Thorp, El Camino Real, Fairchild Semiconductor, fear of failure, Fellow of the Royal Society, financial independence, game design, Haight Ashbury, hiring and firing, independent contractor, industrial robot, informal economy, Internet of things, inventory management, Ivan Sutherland, John Markoff, Kickstarter, Kitchen Debate, Larry Ellison, Leonard Kleinrock, manufacturing employment, Mark Zuckerberg, Menlo Park, Minecraft, Mother of all demos, Oklahoma City bombing, packet switching, Project Xanadu, prudent man rule, Ralph Nader, Recombinant DNA, Robert Metcalfe, ROLM, rolodex, Ronald Reagan, Salesforce, Sand Hill Road, Silicon Valley, Silicon Valley startup, Snapchat, software as a service, Steve Jobs, Steve Wozniak, Steven Levy, Stewart Brand, Ted Nelson, Teledyne, union organizing, upwardly mobile, William Shockley: the traitorous eight, women in the workforce, work culture

There have been many great technical visionaries whose ideas never reached full expression under the visionary’s guidance. In Taylor’s own day, indeed within a few miles of the Xerox PARC office, there were two. In the 1970s, Ted Nelson, who coined the word “hypertext,” wrote about a complex information architecture called Project Xanadu that never came to fruition, despite anticipating and in some ways exceeding the World Wide Web. Likewise, many of Douglas Engelbart’s ideas were not realized until they were refined at PARC, in the computer science and systems science labs. Taylor was different. He could recruit to PARC an outstanding group of researchers—selected based on his belief that “a very good researcher was worth two dozen good researchers”—and keep them working together for years.18 He also had the support of his boss, Jerry Elkind, who handled much of the lab’s administrative work.

game, 278 Pitzer, Kenneth, 57 Pixar-Disney Animations, 23, 101, 298 Pong game, xvi, 112–23, 130–31, 170, 208, 209, 221 Poniatoff, Alexander M., 37 Powertec Systems, 86–87, 177 Pribilla, Peter, 370 printed circuit boards, 42–44, 47, 117, 123, 162, 207, 228, 233 Procter & Gamble, 60 programming languages, 18, 65–66, 97, 149, 179, 209–10, 285, 314, 365 Project Xanadu, 95 public domain, 267 punch-card batch processing, 9–10, 18, 65, 149, 179 Quist, George, 84, 259, 262 Radio Shack, see Tandy/Radio Shack Raffensperger, Ron, 164n, 353–55 Raiders of the Lost Ark game, 275 Rains, Lyle, 130 Raytheon, 22, 28 RCA, 250 Rea, Bill, 309–12 Reagan, Ronald, 33–36, 255, 331 recombinant DNA, xii, xiv, 133–45, 157, 187–89, 195–96, 203–5, 256–64, 349–51, 374 Rector, James, 35 Redwood City, Calif., 4, 37 Reid, Brian K., 342 Reimers, Niels: biotechnology industry and, xvi, 138–40 and Boyer, 135–43, 194, 200–201, 208, 256–57, 260–67 and Cohen, 133–38, 141–44, 189 Genentech and, 264–68 navy career of, 58 at Stanford Office of Technology Licensing, xvi, 58, 132–45, 157, 187–89, 202–5, 264–68, 349–51, 374 and Swanson, 194, 202–3 Research Corporation, 59, 62, 132, 144 Research Craft, 49 Rhode Island, University of, 61 Richeson, Eugene, 44 Richion, Bill, 86–87 Ring, Dave, 352 River Raid game, 278 Roberts, Lawrence G., 18–21, 28 Robinett, Warner, 275 Roche, 375 Rock, Arthur, 90, 129, 149–50, 249, 258, 293–94, 372 Rockefeller, David, 293n Rolling Stone, 90, 143, 226 ROLM Corporation: CBX system and, 160–61, 308, 312, 352 Fawn Alvarez at, 41–46, 159, 222, 309–12, 370 founders of, 44, 160–65 growth of, 166, 310–11 IBM’s acquisition of, 353–55 as military contractor, 41, 45, 86 production work at, 159–67 Silicon Valley location of, 312 Vineta Alvarez at, 41, 44–45, 159 voice mail and, 352 Rosen, Ben, 253, 303n, 361n Ross, Steve, 172–73, 270, 273, 344–46 Rowland, Bertram, 141–42, 188, 203, 264 Russell, Steve, 108 Salesforce.com, 321, 371 Sandia National Laboratories, 50, 335 San Francisco, Calif., 3, 25–27, 34, 69, 74, 87, 173–74, 192, 239, 276, 296 San Francisco Business Journal, 322 San Francisco Chronicle, 187 Sanger, Frederick, 263 San Jose, Calif., 4, 49, 69, 157, 244 San Jose Mercury News, 254, 264, 300–301, 322 Santa Clara, Calif., 41, 117, 120, 130, 149, 166, 207 Schaefer, Catherine de Cuir, 296 Schneider, Nelson, 256n Science, 143, 266 Science and Technology, 22 Scientific American, 194 Scientific Data Systems (SDS), 90, 93, 101–2, 149, 215, 249, 335 Scott, Dana S., 342 Scott, Mike, 50, 149, 234–38, 242–43, 247, 297–301, 358 Sculley, John, 357–58, 372–73 Seagate, 361 search engine business, 343, 367 Sears, 129–30, 170, 247 Seckler, Liz, 182–83, 323–25 security clearance, 44, 49, 57 semiconductor industry, xi–xii, xiii, 3–5, 42, 47–48, 73, 102, 127, 147, 151–53, 169, 207, 212–13, 230, 242–43, 249, 272, 302, 366 Semiconductor Industry Association, 254, 373 Service Bureau Corporation, 65 Shockley, William, 4, 42, 60, 66, 190 Shoup, Richard, 96 Shugart, Al, 245 Silicon Graphics, 23, 253, 332, 365 Silicon Valley: biotechnology industry in, xiii, xiv, xvi, 138–40, 187, 194, 256–58, 262, 349, 366, 375 early start-ups in, 4–5, 44–45, 73, 76, 146 electronics industry in, 3–5, 42–44, 47, 74, 165, 170 employment in, 3–4, 151, 253–54, 274 entrepreneurs in, see entrepreneurs hobbyists in, 210–14, 230, 244, 247, 284 lobbying and, xiii, xiv, 254–55, 366, 373 manufacturing businesses in, 74, 78–79, 83, 88, 160, 253, 312–13 microchip companies in, 3–5, 42, 47–48, 127, 169, 207, 213, 230, 302 orchards in, xiii, 4, 43, 46, 49, 149, 180, 370 population of, 3–5, 367 “Silicon Valley USA” (Hoefler), 73 Simonyi, Charles, 96, 224, 288 SLAC (Stanford Linear Accelerator Center), 59 small computers, 283–85 see also personal computers smartphones, xiv, 358 Smith, Alvy Ray, 101 Smith, Hank, 148, 249, 293n Smith, Jeff, 309–10 Snapchat, 365 social networking, 367 Software Dimensions, 370 software industry, 21, 76–78, 80, 83, 91, 148, 157, 183, 222, 269, 289, 306, 316–17, 360, 371 Sonsini, Larry, 84, 165, 277, 296, 326, 371–72 Southern California, University of, 47–49 Southern California Computer Society, 212 Space Invaders game, 274, 278, 344 Space Race game, 120n Space Technology Laboratories, 48 Spacewar!


pages: 224 words: 64,156

You Are Not a Gadget by Jaron Lanier

1960s counterculture, Abraham Maslow, accounting loophole / creative accounting, additive manufacturing, Albert Einstein, Bear Stearns, call centre, cloud computing, commoditize, crowdsourcing, death of newspapers, different worldview, digital Maoism, Douglas Hofstadter, Extropian, follow your passion, General Magic , hive mind, Internet Archive, Jaron Lanier, jimmy wales, John Conway, John Perry Barlow, John von Neumann, Kevin Kelly, Long Term Capital Management, Neal Stephenson, Network effects, new economy, packet switching, PageRank, pattern recognition, Ponzi scheme, Project Xanadu, Ray Kurzweil, Richard Stallman, Savings and loan crisis, Silicon Valley, Silicon Valley startup, slashdot, social graph, stem cell, Steve Jobs, Stewart Brand, Stuart Kauffman, synthetic biology, technological determinism, Ted Nelson, telemarketer, telepresence, the long tail, The Wisdom of Crowds, trickle-down economics, Turing test, Vernor Vinge, Whole Earth Catalog

Entrenched Software Philosophies Become Invisible Through Ubiquity An even deeper locked-in idea is the notion of the file. Once upon a time, not too long ago, plenty of computer scientists thought the idea of the file was not so great. The first design for something like the World Wide Web, Ted Nelson’s Xanadu, conceived of one giant, global file, for instance. The first iteration of the Macintosh, which never shipped, didn’t have files. Instead, the whole of a user’s productivity accumulated in one big structure, sort of like a singular personal web page. Steve Jobs took the Mac project over from the fellow who started it, the late Jef Raskin, and soon files appeared.


pages: 361 words: 81,068

The Internet Is Not the Answer by Andrew Keen

"World Economic Forum" Davos, 3D printing, A Declaration of the Independence of Cyberspace, Airbnb, AltaVista, Andrew Keen, AOL-Time Warner, augmented reality, Bay Area Rapid Transit, Berlin Wall, Big Tech, bitcoin, Black Swan, Bob Geldof, Boston Dynamics, Burning Man, Cass Sunstein, Charles Babbage, citizen journalism, Clayton Christensen, clean water, cloud computing, collective bargaining, Colonization of Mars, computer age, connected car, creative destruction, cuban missile crisis, data science, David Brooks, decentralized internet, DeepMind, digital capitalism, disintermediation, disruptive innovation, Donald Davies, Downton Abbey, Dr. Strangelove, driverless car, Edward Snowden, Elon Musk, Erik Brynjolfsson, fail fast, Fall of the Berlin Wall, Filter Bubble, Francis Fukuyama: the end of history, Frank Gehry, Frederick Winslow Taylor, frictionless, fulfillment center, full employment, future of work, gentrification, gig economy, global village, Google bus, Google Glasses, Hacker Ethic, happiness index / gross national happiness, holacracy, income inequality, index card, informal economy, information trail, Innovator's Dilemma, Internet of things, Isaac Newton, Jaron Lanier, Jeff Bezos, job automation, John Perry Barlow, Joi Ito, Joseph Schumpeter, Julian Assange, Kevin Kelly, Kevin Roose, Kickstarter, Kiva Systems, Kodak vs Instagram, Lean Startup, libertarian paternalism, lifelogging, Lyft, Marc Andreessen, Mark Zuckerberg, Marshall McLuhan, Martin Wolf, Mary Meeker, Metcalfe’s law, military-industrial complex, move fast and break things, Nate Silver, Neil Armstrong, Nelson Mandela, Network effects, new economy, Nicholas Carr, nonsequential writing, Norbert Wiener, Norman Mailer, Occupy movement, packet switching, PageRank, Panopticon Jeremy Bentham, Patri Friedman, Paul Graham, peer-to-peer, peer-to-peer rental, Peter Thiel, plutocrats, Potemkin village, power law, precariat, pre–internet, printed gun, Project Xanadu, RAND corporation, Ray Kurzweil, reality distortion field, ride hailing / ride sharing, Robert Metcalfe, Robert Solow, San Francisco homelessness, scientific management, Second Machine Age, self-driving car, sharing economy, Sheryl Sandberg, Silicon Valley, Silicon Valley billionaire, Silicon Valley ideology, Skype, smart cities, Snapchat, social web, South of Market, San Francisco, Steve Jobs, Steve Wozniak, Steven Levy, Stewart Brand, subscription business, TaskRabbit, tech bro, tech worker, TechCrunch disrupt, Ted Nelson, telemarketer, The future is already here, The Future of Employment, the long tail, the medium is the message, the new new thing, Thomas L Friedman, Travis Kalanick, Twitter Arab Spring, Tyler Cowen, Tyler Cowen: Great Stagnation, Uber for X, uber lyft, urban planning, Vannevar Bush, warehouse robotics, Whole Earth Catalog, WikiLeaks, winner-take-all economy, work culture , working poor, Y Combinator

According to Stasiland author Anna Funder, Mielke’s organization might have turned as many as 15% of all East Germans into one kind of data thief or another.4 Known as “the Firm” to East Germans, Stasi was attempting to transform the whole of East Germany into a real-time set of Rear Window. The country was, as Big Data authors Viktor Mayer-Schönberger and Kenneth Cukier note, “one of the most comprehensive surveillance states ever seen.”5 Like Ted Nelson’s Xanadu project to develop hypertext, Mielke’s East Germany eliminated the concept of deletion. “We had lived like behind glass,” explained the novelist Stefan Heym. Mielke organized his society around the same kind of brightly lit principles that the architect Frank Gehry is now using to build Facebook’s new open-plan office in Silicon Valley.


pages: 348 words: 97,277

The Truth Machine: The Blockchain and the Future of Everything by Paul Vigna, Michael J. Casey

3D printing, additive manufacturing, Airbnb, altcoin, Amazon Web Services, barriers to entry, basic income, Berlin Wall, Bernie Madoff, Big Tech, bitcoin, blockchain, blood diamond, Blythe Masters, business process, buy and hold, carbon credits, carbon footprint, cashless society, circular economy, cloud computing, computer age, computerized trading, conceptual framework, content marketing, Credit Default Swap, cross-border payments, crowdsourcing, cryptocurrency, cyber-physical system, decentralized internet, dematerialisation, disinformation, disintermediation, distributed ledger, Donald Trump, double entry bookkeeping, Dunbar number, Edward Snowden, Elon Musk, Ethereum, ethereum blockchain, failed state, fake news, fault tolerance, fiat currency, financial engineering, financial innovation, financial intermediation, Garrett Hardin, global supply chain, Hernando de Soto, hive mind, informal economy, information security, initial coin offering, intangible asset, Internet of things, Joi Ito, Kickstarter, linked data, litecoin, longitudinal study, Lyft, M-Pesa, Marc Andreessen, market clearing, mobile money, money: store of value / unit of account / medium of exchange, Network effects, off grid, pets.com, post-truth, prediction markets, pre–internet, price mechanism, profit maximization, profit motive, Project Xanadu, ransomware, rent-seeking, RFID, ride hailing / ride sharing, Ross Ulbricht, Satoshi Nakamoto, self-driving car, sharing economy, Silicon Valley, smart contracts, smart meter, Snapchat, social web, software is eating the world, supply-chain management, Ted Nelson, the market place, too big to fail, trade route, Tragedy of the Commons, transaction costs, Travis Kalanick, Turing complete, Uber and Lyft, uber lyft, unbanked and underbanked, underbanked, universal basic income, Vitalik Buterin, web of trust, work culture , zero-sum game

Those geeky rebels of the 1990s Bay Area wanted an Internet that was free of both government and corporatist control, a decentralized online economy where self-expression was devoid of censorship, where anyone could transact with anyone else under whatever identity they chose. Ideas like Ted Nelson’s ill-fated Xanadu project, which never achieved anywhere near its lofty vision of a global network of independent, self-publishing, interlinked, fully autonomous computers, envisaged a network in which far more processing power and data was placed under the control of individual owners’ computers. They were ideas that were far ahead of their time, conceived at a moment when resource, economics, and political realities simply weren’t compatible with them.

New York Times columnist Thomas Friedman: Thomas Friedman, The World Is Flat: A Brief History of the Twenty-First Century (Farrar, Straus and Giroux, 2005) In The Age of Cryptocurrency, we reported: Paul Vigna and Michael J. Casey, The Age of Cryptocurrency (St. Martin’s Press, 2015), pp. 57–60. This was not the dream conveyed: Timothy C. May, “The Crypto Anarchist Manifesto,” https://www.activism.net/cypherpunk/crypto-anarchy.html. Ideas like Ted Nelson’s ill-fated Xanadu project: For a detailed analysis of the Xanadu Project’s sweeping vision but failed implementation, see: “The Curse of Xanadu,” Wired, June 1, 2015, https://www.wired.com/1995/06/xanadu/. These people included Marc Andreessen: Don Tapscott and Alex Tapscott, Blockchain Revolution: How the Technology behind Bitcoin Is Changing Money, Business and the World (Portfolio, 2016), p. 5.


pages: 481 words: 121,669

The Invisible Web: Uncovering Information Sources Search Engines Can't See by Gary Price, Chris Sherman, Danny Sullivan

AltaVista, American Society of Civil Engineers: Report Card, Bill Atkinson, bioinformatics, Brewster Kahle, business intelligence, dark matter, Donald Davies, Douglas Engelbart, Douglas Engelbart, full text search, HyperCard, hypertext link, information retrieval, Internet Archive, it's over 9,000, joint-stock company, knowledge worker, machine readable, machine translation, natural language processing, pre–internet, profit motive, Project Xanadu, publish or perish, search engine result page, side project, Silicon Valley, speech recognition, stealth mode startup, Ted Nelson, Vannevar Bush, web application

“Accessibility of Information on the Web.” Nature 400 (1999): 107-109. Leiner, Barry M, et al. A Brief History of the Internet. 10 Oct. 2000 (http://www.isoc.org/internet/history/brief.html) References 399 Notess, Greg. Search Engine Statistics: Database Overlap. 29 Nov. 2000 (http://searchengineshowdown.com/stats/overlap.shtml) Project Xanadu. 20 Nov. 2000 (http://www.xanadu.net) ResearchIndex. NEC Research Institute. 20 Dec. 2000 (http://www. researchindex.com) Speechbot. Compaq Corporate Research. 1 Dec. 2000 (http://www. speechbot.com) Understanding the Internet: Transcript. PBS. 14 Oct. 2000 (http://www.pbs.org/uti/utitranscript.html) The Web Robots Page. 18 Oct. 2000 (http://info.webcrawler. com/mak/projects/robots/robots.html) 400 This Page Intentionally Left Blank About the Authors Chris Sherman is President of Searchwise, a Boulder, Colorado-based Web consulting firm, and Associate Editor of SearchEngineWatch.com.


pages: 720 words: 197,129

The Innovators: How a Group of Inventors, Hackers, Geniuses and Geeks Created the Digital Revolution by Walter Isaacson

1960s counterculture, Ada Lovelace, AI winter, Alan Turing: On Computable Numbers, with an Application to the Entscheidungsproblem, Albert Einstein, AltaVista, Alvin Toffler, Apollo Guidance Computer, Apple II, augmented reality, back-to-the-land, beat the dealer, Bill Atkinson, Bill Gates: Altair 8800, bitcoin, Bletchley Park, Bob Noyce, Buckminster Fuller, Byte Shop, c2.com, call centre, Charles Babbage, citizen journalism, Claude Shannon: information theory, Clayton Christensen, commoditize, commons-based peer production, computer age, Computing Machinery and Intelligence, content marketing, crowdsourcing, cryptocurrency, Debian, desegregation, Donald Davies, Douglas Engelbart, Douglas Engelbart, Douglas Hofstadter, driverless car, Dynabook, El Camino Real, Electric Kool-Aid Acid Test, en.wikipedia.org, eternal september, Evgeny Morozov, Fairchild Semiconductor, financial engineering, Firefox, Free Software Foundation, Gary Kildall, Google Glasses, Grace Hopper, Gödel, Escher, Bach, Hacker Ethic, Haight Ashbury, Hans Moravec, Howard Rheingold, Hush-A-Phone, HyperCard, hypertext link, index card, Internet Archive, Ivan Sutherland, Jacquard loom, Jaron Lanier, Jeff Bezos, jimmy wales, John Markoff, John von Neumann, Joseph-Marie Jacquard, Leonard Kleinrock, Lewis Mumford, linear model of innovation, Marc Andreessen, Mark Zuckerberg, Marshall McLuhan, Menlo Park, Mitch Kapor, Mother of all demos, Neil Armstrong, new economy, New Journalism, Norbert Wiener, Norman Macrae, packet switching, PageRank, Paul Terrell, pirate software, popular electronics, pre–internet, Project Xanadu, punch-card reader, RAND corporation, Ray Kurzweil, reality distortion field, RFC: Request For Comment, Richard Feynman, Richard Stallman, Robert Metcalfe, Rubik’s Cube, Sand Hill Road, Saturday Night Live, self-driving car, Silicon Valley, Silicon Valley startup, Skype, slashdot, speech recognition, Steve Ballmer, Steve Crocker, Steve Jobs, Steve Wozniak, Steven Levy, Steven Pinker, Stewart Brand, Susan Wojcicki, technological singularity, technoutopianism, Ted Nelson, Teledyne, the Cathedral and the Bazaar, The Coming Technological Singularity, The Nature of the Firm, The Wisdom of Crowds, Turing complete, Turing machine, Turing test, value engineering, Vannevar Bush, Vernor Vinge, Von Neumann architecture, Watson beat the top human players on Jeopardy!, Whole Earth Catalog, Whole Earth Review, wikimedia commons, William Shockley: the traitorous eight, Yochai Benkler

Author’s interview with Marc Andreessen. 43. Berners-Lee, Weaving the Web, 70; author’s interview with Tim Berners-Lee. 44. Author’s interview with Marc Andreessen. 45. Author’s interview with Tim Berners-Lee. 46. Berners-Lee, Weaving the Web, 70. 47. Berners-Lee, Weaving the Web, 65. 48. Ted Nelson, “Computer Paradigm,” http://xanadu.com.au/ted/TN/WRITINGS/TCOMPARADIGM/tedCompOneLiners.html. 49. Jaron Lanier interview, by Eric Allen Bean, Nieman Journalism Lab, May 22, 2013. 50. John Huey, Martin Nisenholtz, and Paul Sagan, “Riptide,” Harvard Kennedy School, http://www.niemanlab.org/riptide/. 51. Author’s interview with Marc Andreessen. 52.


Bootstrapping: Douglas Engelbart, Coevolution, and the Origins of Personal Computing (Writing Science) by Thierry Bardini

Apple II, augmented reality, Bill Duvall, Charles Babbage, classic study, Compatible Time-Sharing System, Computing Machinery and Intelligence, conceptual framework, Donald Davies, Douglas Engelbart, Douglas Engelbart, Dynabook, experimental subject, Grace Hopper, hiring and firing, hypertext link, index card, information retrieval, invention of hypertext, Ivan Sutherland, Jaron Lanier, Jeff Rulifson, John von Neumann, knowledge worker, Leonard Kleinrock, Menlo Park, military-industrial complex, Mother of all demos, Multics, new economy, Norbert Wiener, Norman Mailer, packet switching, Project Xanadu, QWERTY keyboard, Ralph Waldo Emerson, RAND corporation, RFC: Request For Comment, Sapir-Whorf hypothesis, Silicon Valley, Steve Crocker, Steve Jobs, Steve Wozniak, Steven Levy, Stewart Brand, stochastic process, Ted Nelson, the medium is the message, theory of mind, Turing test, unbiased observer, Vannevar Bush, Whole Earth Catalog, work culture

The situation is more complicated than that. 5 For the development of hypertext, the important distinction is not between personal access to information and communication, but between dif- ferent conceptions of what communication could mean, and there were in fact two different approaches to communication at the origin of current hypertext and hypermedia systems. The first is represented by Ted Nelson and his Xanadu Project, which was aiming at facilitating individual literary creativity. The second is represented by Douglas Engelbart and his NLS, as his oN-Line System was called, which was conceived as a way to support group collabo- 40 Language and the Body ration. The difference in objectives signals the difference in means that char- acterized the two approaches.


pages: 666 words: 181,495

In the Plex: How Google Thinks, Works, and Shapes Our Lives by Steven Levy

"World Economic Forum" Davos, 23andMe, AltaVista, Andy Rubin, Anne Wojcicki, Apple's 1984 Super Bowl advert, autonomous vehicles, Bill Atkinson, book scanning, Brewster Kahle, Burning Man, business process, clean water, cloud computing, crowdsourcing, Dean Kamen, discounted cash flows, don't be evil, Donald Knuth, Douglas Engelbart, Douglas Engelbart, Dutch auction, El Camino Real, Evgeny Morozov, fault tolerance, Firefox, General Magic , Gerard Salton, Gerard Salton, Google bus, Google Chrome, Google Earth, Googley, high-speed rail, HyperCard, hypertext link, IBM and the Holocaust, informal economy, information retrieval, Internet Archive, Jeff Bezos, John Markoff, Ken Thompson, Kevin Kelly, Kickstarter, large language model, machine translation, Mark Zuckerberg, Menlo Park, one-China policy, optical character recognition, PageRank, PalmPilot, Paul Buchheit, Potemkin village, prediction markets, Project Xanadu, recommendation engine, risk tolerance, Rubik’s Cube, Sand Hill Road, Saturday Night Live, search inside the book, second-price auction, selection bias, Sheryl Sandberg, Silicon Valley, SimCity, skunkworks, Skype, slashdot, social graph, social software, social web, spectrum auction, speech recognition, statistical model, Steve Ballmer, Steve Jobs, Steven Levy, subscription business, Susan Wojcicki, Ted Nelson, telemarketer, The future is already here, the long tail, trade route, traveling salesman, turn-by-turn navigation, undersea cable, Vannevar Bush, web application, WikiLeaks, Y Combinator

The timeline continued to the work of Douglas Engelbart, whose team at the Stanford Research Institute devised a linked document system that lived behind a dazzling interface that introduced the metaphors of windows and files to the digital desktop. Then came a detour to the brilliant but erratic work of an autodidact named Ted Nelson, whose ambitious Xanadu Project (though never completed) was a vision of disparate information linked by “hypertext” connections. Nelson’s work inspired Bill Atkinson, a software engineer who had been part of the original Macintosh team; in 1987 he came up with a link-based system called HyperCard, which he sold to Apple for $100,000 on the condition that the company give it away to all its users.


pages: 379 words: 109,612

Is the Internet Changing the Way You Think?: The Net's Impact on Our Minds and Future by John Brockman

A Declaration of the Independence of Cyberspace, Albert Einstein, AltaVista, Amazon Mechanical Turk, Asperger Syndrome, availability heuristic, Benoit Mandelbrot, biofilm, Black Swan, bread and circuses, British Empire, conceptual framework, corporate governance, Danny Hillis, disinformation, Douglas Engelbart, Douglas Engelbart, Emanuel Derman, epigenetics, Evgeny Morozov, financial engineering, Flynn Effect, Frank Gehry, Future Shock, Google Earth, hive mind, Howard Rheingold, index card, information retrieval, Internet Archive, invention of writing, Jane Jacobs, Jaron Lanier, John Markoff, John Perry Barlow, Kevin Kelly, Large Hadron Collider, lifelogging, lone genius, loss aversion, mandelbrot fractal, Marc Andreessen, Marshall McLuhan, Menlo Park, meta-analysis, Neal Stephenson, New Journalism, Nicholas Carr, One Laptop per Child (OLPC), out of africa, Paul Samuelson, peer-to-peer, pneumatic tube, Ponzi scheme, power law, pre–internet, Project Xanadu, Richard Feynman, Rodney Brooks, Ronald Reagan, satellite internet, Schrödinger's Cat, search costs, Search for Extraterrestrial Intelligence, SETI@home, Silicon Valley, Skype, slashdot, smart grid, social distancing, social graph, social software, social web, Stephen Hawking, Steve Wozniak, Steven Pinker, Stewart Brand, synthetic biology, Ted Nelson, TED Talk, telepresence, the medium is the message, the scientific method, the strength of weak ties, The Wealth of Nations by Adam Smith, theory of mind, trade route, upwardly mobile, Vernor Vinge, Whole Earth Catalog, X Prize, Yochai Benkler

Now there is a nearly infinite pool of accessible information that becomes my knowledge in a heartbeat measured in bits per second. For those of us who wallow in the world of knowledge for pleasure and profit, the Internet has become a vast extension of our potential selves. The modern Internet has achieved much of what Ted Nelson articulated decades ago in his vision of the Xanadu project, or Doug Engelbart in his human augmentation vision at SRI. Nearly all useful knowledge is now accessible instantaneously from much of the world. Our effective personal memories are now vastly larger—essentially infinite. Our identity is embedded in what we know.


pages: 352 words: 120,202

pages: 371 words: 108,317

The Inevitable: Understanding the 12 Technological Forces That Will Shape Our Future by Kevin Kelly

A Declaration of the Independence of Cyberspace, Aaron Swartz, AI winter, Airbnb, Albert Einstein, Alvin Toffler, Amazon Web Services, augmented reality, bank run, barriers to entry, Baxter: Rethink Robotics, bitcoin, blockchain, book scanning, Brewster Kahle, Burning Man, cloud computing, commoditize, computer age, Computer Lib, connected car, crowdsourcing, dark matter, data science, deep learning, DeepMind, dematerialisation, Downton Abbey, driverless car, Edward Snowden, Elon Musk, Filter Bubble, Freestyle chess, Gabriella Coleman, game design, Geoffrey Hinton, Google Glasses, hive mind, Howard Rheingold, index card, indoor plumbing, industrial robot, Internet Archive, Internet of things, invention of movable type, invisible hand, Jaron Lanier, Jeff Bezos, job automation, John Markoff, John Perry Barlow, Kevin Kelly, Kickstarter, lifelogging, linked data, Lyft, M-Pesa, machine readable, machine translation, Marc Andreessen, Marshall McLuhan, Mary Meeker, means of production, megacity, Minecraft, Mitch Kapor, multi-sided market, natural language processing, Netflix Prize, Network effects, new economy, Nicholas Carr, off-the-grid, old-boy network, peer-to-peer, peer-to-peer lending, personalized medicine, placebo effect, planetary scale, postindustrial economy, Project Xanadu, recommendation engine, RFID, ride hailing / ride sharing, robo advisor, Rodney Brooks, self-driving car, sharing economy, Silicon Valley, slashdot, Snapchat, social graph, social web, software is eating the world, speech recognition, Stephen Hawking, Steven Levy, Ted Nelson, TED Talk, The future is already here, the long tail, the scientific method, transport as a service, two-sided market, Uber for X, uber lyft, value engineering, Watson beat the top human players on Jeopardy!, WeWork, Whole Earth Review, Yochai Benkler, yottabyte, zero-sum game


pages: 480 words: 123,979

Dawn of the New Everything: Encounters With Reality and Virtual Reality by Jaron Lanier

4chan, air gap, augmented reality, back-to-the-land, Big Tech, Bill Atkinson, Buckminster Fuller, Burning Man, carbon footprint, cloud computing, collaborative editing, commoditize, Computer Lib, cosmological constant, creative destruction, crowdsourcing, deep learning, Donald Trump, Douglas Engelbart, Douglas Hofstadter, El Camino Real, Elon Musk, fake news, Firefox, game design, general-purpose programming language, gig economy, Google Glasses, Grace Hopper, Gödel, Escher, Bach, Hacker Ethic, Hans Moravec, Howard Rheingold, hype cycle, impulse control, information asymmetry, intentional community, invisible hand, Ivan Sutherland, Jaron Lanier, John Gilmore, John Perry Barlow, John von Neumann, Kevin Kelly, Kickstarter, Kuiper Belt, lifelogging, mandelbrot fractal, Mark Zuckerberg, Marshall McLuhan, Menlo Park, military-industrial complex, Minecraft, Mitch Kapor, Mondo 2000, Mother of all demos, Murray Gell-Mann, Neal Stephenson, Netflix Prize, Network effects, new economy, Nick Bostrom, Norbert Wiener, Oculus Rift, pattern recognition, Paul Erdős, peak TV, Plato's cave, profit motive, Project Xanadu, quantum cryptography, Ray Kurzweil, reality distortion field, recommendation engine, Richard Feynman, Richard Stallman, Ronald Reagan, self-driving car, Silicon Valley, Silicon Valley startup, Skinner box, Skype, Snapchat, stem cell, Stephen Hawking, Steve Bannon, Steve Jobs, Steven Levy, Stewart Brand, systems thinking, technoutopianism, Ted Nelson, telemarketer, telepresence, telepresence robot, Thorstein Veblen, Turing test, Vernor Vinge, Whole Earth Catalog, Whole Earth Review, WikiLeaks, wikimedia commons

Ivan Sutherland has been pursuing “asynchronous” computer architectures for years now. These are hardware systems without a master clock, but the implication is deeper; that computation can be fundamentally less localized and hierarchical. It’s been a long haul for him. Similarly, Ted Nelson is still working with a shifting group of students and followers to implement Xanadu, the original design for a digital network, which he started on in 1960. I’m convinced it would be better than the World Wide Web, but no one can know until there’s a fuller implementation. The idealist projects of computer scientists aren’t the ones that end up running the world, but they have indirect influence.


pages: 519 words: 142,646

Track Changes by Matthew G. Kirschenbaum

active measures, Alvin Toffler, Apollo 11, Apple II, Apple's 1984 Super Bowl advert, Bill Gates: Altair 8800, Buckminster Fuller, Charles Babbage, commoditize, computer age, Computer Lib, corporate governance, David Brooks, dematerialisation, Donald Knuth, Douglas Hofstadter, Dynabook, East Village, en.wikipedia.org, feminist movement, forensic accounting, future of work, Future Shock, Google Earth, Gödel, Escher, Bach, Haight Ashbury, HyperCard, Jason Scott: textfiles.com, Joan Didion, John Markoff, John von Neumann, Kickstarter, low earth orbit, machine readable, machine translation, mail merge, Marshall McLuhan, Mother of all demos, Neal Stephenson, New Journalism, Norman Mailer, off-the-grid, pattern recognition, pink-collar, planned obsolescence, popular electronics, Project Xanadu, RAND corporation, rolodex, Ronald Reagan, scientific management, self-driving car, Shoshana Zuboff, Silicon Valley, social web, Stephen Fry, Stephen Hawking, Steve Jobs, Steve Wozniak, Steven Levy, Stewart Brand, systems thinking, tacit knowledge, technoutopianism, Ted Nelson, TED Talk, text mining, thinkpad, Turing complete, Vannevar Bush, Whole Earth Catalog, Y2K, Year of Magical Thinking

To this way of thinking a word processor is merely an arbitrary instantiation or just one particular configuration of the universal machine that is a modern digital computer. The technorati have often shown surprising disdain for word processing on exactly these grounds. Ted Nelson, for example, visionary author of the book Literary Machines (1980) and founder of the Xanadu project, has frequently inveighed against programs like WordStar and Word that are based on the WYSIWYG model. For him, these represent the triumph of a fundamentally conservative vision. “A document,” he laments, “can only consist of what can be printed.”63 Jay David Bolter, a classicist who was an early advocate for computers as writing tools, rendered much the same verdict, concluding that word processing was “nostalgic” in its respect for the aesthetics of print.64 In this view, the promise and potential of newer, more experimental modes of electronic writing—including nonlinear hypertext, a term Nelson himself coined and has popularized throughout his career—is at odds with a technological paradigm whose highest achievement lies in mimicking the appearance of something that might have come from Gutenberg’s own press.65 Scholarly interest in the history of electronic literature has similarly gravitated overwhelmingly toward those authors who sought to reimagine our definitions of the literary through branching, multimodal, and interactive narratives or poetic compositions.


pages: 798 words: 240,182

The Transhumanist Reader by Max More, Natasha Vita-More

"World Economic Forum" Davos, 23andMe, Any sufficiently advanced technology is indistinguishable from magic, artificial general intelligence, augmented reality, Bill Joy: nanobots, bioinformatics, brain emulation, Buckminster Fuller, cellular automata, clean water, cloud computing, cognitive bias, cognitive dissonance, combinatorial explosion, Computing Machinery and Intelligence, conceptual framework, Conway's Game of Life, cosmological principle, data acquisition, discovery of DNA, Douglas Engelbart, Drosophila, en.wikipedia.org, endogenous growth, experimental subject, Extropian, fault tolerance, Flynn Effect, Francis Fukuyama: the end of history, Frank Gehry, friendly AI, Future Shock, game design, germ theory of disease, Hans Moravec, hypertext link, impulse control, index fund, John von Neumann, joint-stock company, Kevin Kelly, Law of Accelerating Returns, life extension, lifelogging, Louis Pasteur, Menlo Park, meta-analysis, moral hazard, Network effects, Nick Bostrom, Norbert Wiener, pattern recognition, Pepto Bismol, phenotype, positional goods, power law, precautionary principle, prediction markets, presumed consent, Project Xanadu, public intellectual, radical life extension, Ray Kurzweil, reversible computing, RFID, Ronald Reagan, scientific worldview, silicon-based life, Singularitarianism, social intelligence, stem cell, stochastic process, superintelligent machines, supply-chain management, supply-chain management software, synthetic biology, systems thinking, technological determinism, technological singularity, Ted Nelson, telepresence, telepresence robot, telerobotics, the built environment, The Coming Technological Singularity, the scientific method, The Wisdom of Crowds, transaction costs, Turing machine, Turing test, Upton Sinclair, Vernor Vinge, Von Neumann architecture, VTOL, Whole Earth Review, women in the workforce, zero-sum game